°ABOUT

°ABOUT

“…a merciless revealer using the means of Art.”
Berliner Zeitung, Germany

SAPERE AUDE

I am a protagonist of digital and infossil art, instrumentalist, filmmaker, teacher,  cosmographer and coder. In 1980, while studying music, I begin to program. From 1989 I experiment with the possibility of computerized transformations of sound and image, and during this period I take a pioneering role in the development of software and interactive installations as an art form.
In the early 2000s, I increasingly turn to political, humanitarian and social issues such as access to communication media and the sustainable use of fossil and infossil resources. In 2000 and 2010 I address the resource needs of the Internet with the works R111 and Avatar. From 2008 I integrate the medium of radioactivity and the transformation of the atmosphere into the atomsphere into my work.
Currently I am experimenting with a new atlas of the world and the transfer of the digital into natural cycles of transience and the renaturation of landscapes.

Ich bin Protagonist der digitalen und infossilen Kunst, Instrumentalist, Filmemacher, Kosmograf, Programmierer und Professor. 1980, während meines Studiums der Musik beginne ich zu programmieren. Ab 1989 experimentiere ich mit der Möglichkeit der computergestützten Transformationen von Klang und Bild und übernehme in dieser Zeit eine Vorreiterrolle in der Entwicklung von Software und interaktiven Installationen als Kunstform.
Anfang der 2000er-Jahre wende ich mich vermehrt politischen, humanitären und sozialen Fragestellungen zu wie dem Zugang zu Kommunikationsmedien und dem nachhaltigen Umgang mit fossilen und infossilen Ressourcen. 2000 und 2010 thematisiere ich den Ressourcenbedarf des Internets mit den Arbeiten R111 und Avatar. Ab 2008 integriere ich das Medium Radioaktivität in meine Arbeit. Mit DUST VR eröffne ich das Feld der virtuellen Realität im Kontext der Umwelt. Aktuell arbeite ich an der Kosmografie der Welt und der Überführung des Digitalen in natürliche Kreisläufe der Natur für die Renaturierung von Lebensraum. Mit “Minimal Carbon Site” verorte ich das Feld der Energie als Form der Kunst.

Michael Saup is an artist, instrumentalist, filmmaker and coder. He has acted as professor of digital media art at HfG/ZKM University in Germany and as the founding director of the Oasis Archive of the European Union. He is the co-founder of the Open Home Project, a humanitarian initiative to help people being affected by the Fukushima nuclear crisis in Japan. Michael Saup’s work focuses on the underlying forces of nature and society; an ongoing research into what he calls the “Archaeology of Future”.

© paulneedhamfoto.de – 2022

During the 1990s Michael Saup developed a reputation as an innovative protagonist of digital art. His work, often in cooperation with other artists, has been widely shown in exhibitions, festivals and on stages around the world. He currently lives and works in Berlin.

Vor Sonnen-Aufgang, 2017 mit Laibach

In 1980, while enrolled at the Dominican University, San Rafael, California, Michael Saup studied music and computer science and started to combine both fields with an algorithmic approach. In 1987, he created “Flicker”, his first computer-generated light installation, which immersed a gallery space with permutations of pulsing light. From 1989 onwards, Saup began to experiment with real time transformations of sound and image, helping pioneer the development of software as an artform.

2000 – Michael Saup, Steina Vasulka and Louis Philippe Demers

Michael Saup’s early work introduced direct control of digital film through music and sound-driven interactive computer animations. With these innovative strategies he created installations like “Pulse8” (1992), concerts like “Hyena Days” (1992) and choreography generators like “Binary Ballistic Ballet” (1995).

Light as Skin, 1997, Frankfurt Airport

In 1992 he founded the group ”supreme particles”, helping launch the field of audiovisual processing and interactive environments. This group specialised in the creation of experimental software in connection with art, architecture and music. A work of this group was “Light as Skin” (1997-2007), a connecting passenger transit tunnel bathed in light at Frankfurt International Airport being one of the first large scale and long term interactive works of media art in public space.

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Their installation “R111” (1999-2001) exhibited the concept of virtual matter and its ramifications in the real world. While new media actual tendencies were virtualizing reality, R111 took the inverse approach of materializing virtuality: choreographing particles of matter as though they were pixels.

The turn of the century saw Michael Saup begin to focus on political and social issues, such as access to communications media, consumption and transformation of fossil and “infossil” resources, nuclear history and financial theory. As part of his ‘Weapons of Mass Education’ project, he initiated workshops with young filmmakers in India, Sri Lanka, Singapore, Morocco and Afghanistan.

Research and Teaching

Michael Saup has held appointments at several universities, including the Academy of Fine Arts Munich and the Zürich University of the Arts. From 1991 to 1994 he was artistic and scientific assistant at the Institute for New Media in Frankfurt. In 1999 he was appointed as founding professor for Digital Art at ZKM / HfG Academy of Art and Design in Karlsruhe, where he remained in residence through 2005.

Dust, 2018, Rijeka

shift, Gasometer Oberhausen, 1995

Falling Forest – Root Log, Montréal, 2008

2004 – 360 filming in Kabul, Afghanistan, by Lida Abdul